# 1. Welcome to FMOD API | New in FMOD API 1.10

## What's New in 1.10?

This section describes the major features introduced in the 1.10 release. See the Detailed Revision History for information regarding each patch release.

### Spatial audio features

Windows Sonic spatialization has been added for Windows and Xbox One with a new output plugin FMOD_OUTPUTTYPE_WINSONIC. This will allow FMOD to be rendered using Windows Sonic for headphones, Dolby Atmos for headphones and Dolby Atmos Home Theatre. These technologies allow for a more immersive surround experience which includes height spatialization via 7.1.4 surround speaker mode and dynamic objects.

To facilitate getting signal into the height speakers FMOD can play 12 channel audio (7.1.4) as a source or upmix with the help of FMOD_DSP_TYPE_PAN and the new FMOD_DSP_PAN_2D_HEIGHT_BLEND parameter.

For more detail about using spatial audio features with FMOD please refer to the dedicated Spatial Audio page.